There as aso been some weird Vigi mines movements. Yup, everyting tagged as projectile in the codding (even lasers i guess) seem to be slowly getting on their way to the Mass Effect of, Spec Ops Meson Cannon wing. We can only pinpoint the problem, but so far, we got ignored. Is there any legal external application, that can actually detect the fire rate, because this is a job for people with scripts and tools, not us. If performed with a crossbow, the bolt will smash through the enemy. Someone should create a full and extensive bug report, with all accurate descriptions and logs included. Weapon View Slow Motion Shot The camera first shows the arrow being shot from the Dragonborn, then the arrow flying through the air in slow motion, then a third camera angle showing the arrow lodging into the enemy. This bug was once present as well, but it seems that it resurfaced. But the problem is that all weapons got affected by this glitch that I call "slow-mo". Those, who played the game constantly, noticed this. I only know that I never changed my builds, but like 5-6 patches ago, fire rate despite the same statistics on my Mauler (Coil Mortar - Fire support speedruns) got much slower.
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